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October 22, 2017, 01:23:15 AM
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Author Topic: Net-juu wo Susume (Recovery of an MMO Junkie)  (Read 212 times)

Offline TypicalIdiotFan

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Net-juu wo Susume (Recovery of an MMO Junkie)
« on: October 07, 2017, 02:08:33 PM »
1:

I don't know how many times I have to say this before it sinks in, but there is absolutely NOTHING interesting about watching an anime about people playing an MMO.  Playing MMOs is fun if you're retarded.  Watching other people play MMOs can be fun if you're retarded.  Watching fictional characters play MMOs is not fun at all whether you're retarded or not.

I am HOPING that this will go beyond that, and inevitably be about how the players interact with each other both in and out of the game, which is about the only thing you can get from this which WOULD be interesting.  This first episode, though, aside from a brief and unimportant encounter between the two players who are friends in game and the one guy who is obviously the guild master, we didn't get any of it.  What we know is that our main girl, voiced by the ever delightful Mamiko Noto, is no longer employed (by choice, she says), and has escaped into the net game "Fruit de mer" (which is French for "seafood", take that in whatever way you wish), where she meets up with the ultra kind Lily, becomes friends, joins a guild, struggles with the game, yadda yadda, Christmas comes along, wants to do something nice... blah blah blah.

Look, I can see where this is going, because you'd have to be a leg of chicken to not, so what I am curious about isn't so much how these two get to forming their romance in and / or out of the game, but whether or not there will be frank discussions about the personas of people online vs offline, whether or not 2D character love transcends 3D taboos (such as our heroine actively falling for a cute GIRL* character as a GIRL* herself), and how people live their lives.  I think .Hack is the only show that really delved into this more than the RPG elements itself, with the majority of the rest of MMO featured anime just ignoring it and using it as a backdrop for something else (SAO was an exception for exactly one arc, then played it straight and it was boring as ****).  I'm not hopeful, though, because right now we have the same superficial setup as Netoge no Yome wa Onna no Ko Janai to Omotta?, but with a slightly less obvious obnoxious otaku harem pandering tone.

I don't know how much of this I can take, though, if they're not going to deviate into anything profound.

* "Guy In Real Life" and "Girl In Real Life" respectively.  It is easy to confuse the two.
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Offline Zeitgeist

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Re: Net-juu wo Susume (Recovery of an MMO Junkie)
« Reply #1 on: October 07, 2017, 02:25:15 PM »
1:

Are they into one another in-game cause they RP mad hard or because they're both gay? If it is just "they both like cute things" then way to blow the only point of interest your show may have had.

Sexuality and relationship aside, this show falls into all the other lazy trappings that every video game anime does - the game is shit and no real person would ever actually play it. Then there is all the bullshit which makes no sense cause what we are actually seeing is game characters interacting with other game characters. Why would this free to play MMO have animations where one character initiates a hime carry when another character is falling at arm height? There were an infinite number of small animations and such which would never exist within an actual game or at the very least would not be as fluid as they were presented. Why did the players appear drunk when consuming alcohol in-game?  I can only take this as the players are all RP'ing so hard that they are both perceiving the character animations as though they were real and acting as though the alcohol had affected them.  Which, while it does introduce some element of intrigue, will go unmentioned and untouched.

Main Girl was cute IRL.

Offline Gadget

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Re: Net-juu wo Susume (Recovery of an MMO Junkie)
« Reply #2 on: October 07, 2017, 07:31:44 PM »
Where is the facial scanning VR helmet that will put your real face in your avatar  like in SAO?

Offline The Big Guy

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Re: Net-juu wo Susume (Recovery of an MMO Junkie)
« Reply #3 on: October 09, 2017, 11:10:43 PM »
Quote
there is absolutely NOTHING interesting about watching an anime about people playing an MMO.  Playing MMOs is fun if you're retarded.  Watching other people play MMOs can be fun if you're retarded.  Watching fictional characters play MMOs is not fun at all whether you're retarded or not.

The hottest of takes.

1:

I'm not as disposed against MMOs, but there really wasn't much here. At this point, the only romance anime I'm interested in are ones with interesting characters or at least characters that have fun interactions with each other. There was no chemistry here between the leads or the supporting cast, all of their interactions were either generic or bland. It really wasn't even funny or quirky. My biggest complement I can give is that there was more chemistry here than in .hack/Sign (which I had the misfortune of watching this summer), but .hack/sign was incredibly dull so that's not high praise. There are better uses of my time.
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Offline Major Tom

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Re: Net-juu wo Susume (Recovery of an MMO Junkie)
« Reply #4 on: October 12, 2017, 12:32:02 AM »
Why aren't these guys on VOIP yet? Seems like quite some time passes in the first episode. Be easier to play in a guild on voice comms than over text.

First impressions.....this isn't very interesting. The short IRL segment when we met Lily's.......person did pique my interest for a bit, so if they do more of the IRL stuff than the game (which is a pretty boring fantasy game by the looks of it) then it might get better. I'll give it a couple more episodes and see where it goes.

Offline TypicalIdiotFan

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Re: Net-juu wo Susume (Recovery of an MMO Junkie)
« Reply #5 on: October 12, 2017, 01:37:45 AM »
****, most multiplayer games have built in voice chat now.  Since every gaming company wants to maximize profits, they know they have to make their games work on consoles.  MMOs are horrible for this, because consoles don't usually employ keyboards, which is how most online people communicate.  Since consoles subsist almost entirely on voice chat, blammo.

In fact, I have come to the conclusion that the main thing ruining game development these days is trying to make them for consoles when they just don't ****ing work.  But I digress.
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Offline TypicalIdiotFan

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Re: Net-juu wo Susume (Recovery of an MMO Junkie)
« Reply #6 on: October 13, 2017, 05:59:03 PM »
2:

That was better, and it does seem like they're going to do the more interpersonal relationship part of MMOing than the MMOing itself, which is fine.  Actually, what this episode showed, more than anything, is that Moriko isn't a lost cause, like most NEETs are usually depicted in shows.  She's still responsible, she's not a social retard, and she has consideration for others.  I was expecting her to be a lot worse than what we have seen so far, and it is ****ing refreshing that she isn't.  In fact, because she isn't, we now have this secondary development where the two are going to meet and possibly become friends offline, but they still don't know who each other is yet.  Of course, this whole thing could be solved with a five minute honest conversation, but for now it is okay to have some predictable stupidity so long as the plot takes it somewhere.  So far, it seems to want to, so I'll give it a chance.  It might be an interesting kind of ironic romance story if it goes that route.

I think we also got a clue as to why Moriko walked away from working society.  There are a lot of people who see the 9 to 5 working world as a bad thing for the soul, and she seems to have recognized that being part of a machine day in and day out, working really hard but not feeling any kind of personal satisfaction is not the life she wants.  I can respect that, I guess, but usually people like that seek out a new life for themselves in a different career.  Open up their own business maybe, or try something completely different, or just move out to the country and live a simpler life.  She has decided to become a NEET who plays MMOs.  Not the greatest solution, but once I have done myself after a job of mine went south.  Did it for a whole year, until I realized that sitting around playing games eating up my savings was pretty damned boring.  Maybe she isn't long for this kind of slacker lifestyle either, though she has been at this for a while now (we've had some lengthy time skips), but I could see her moving on and into something more rewarding eventually.  Maybe that's what this all is.

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Offline AC

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Re: Net-juu wo Susume (Recovery of an MMO Junkie)
« Reply #7 on: October 14, 2017, 08:18:23 PM »
1:

Yeah, I get where this show is going.

Woman wants to be a NEET (not sure why), but finds romance and social life on the internet. And to spice things up, it's a role reversal where the woman plays a male character, and the counterpart is the opposite. Premise-wise, it's barely enough to make this show interesting... but I don't feel so at all. There's something really flat about the overall execution... something very listless about the whole show. In short, it's just boring.

It's not as stupid as NGNL, a show that shamelessly glorifies NEET lifestyle. This show just plays it cool, but my interest isn't piqued enough. Plus, this seasons has quite a number of other interesting shows.

Not following this one.

Offline SQA

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Re: Net-juu wo Susume (Recovery of an MMO Junkie)
« Reply #8 on: October 17, 2017, 01:19:08 AM »
****, most multiplayer games have built in voice chat now.  Since every gaming company wants to maximize profits, they know they have to make their games work on consoles.  MMOs are horrible for this, because consoles don't usually employ keyboards, which is how most online people communicate.  Since consoles subsist almost entirely on voice chat, blammo.

In fact, I have come to the conclusion that the main thing ruining game development these days is trying to make them for consoles when they just don't ****ing work.  But I digress.

I get the feeling that a lot of the Japanese & Korean MMOs still don't have voice chat. It's a standard feature on pretty much everything in the West these days. Or an easy place to put your Discord chat link. Though I'm still trying to figure out the target demographics for the "MMO player Anime", since the Japanese really aren't computer people. They live & die by their phones, but they've never really "done" Personal Computers.

Mind you, very soon they will be "doing" their PCs, but that's just Japanese things.
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