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Author Topic: Fate/stay night: Unlimited Blade Works (TV)  (Read 69655 times)

Offline hyperknees91

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Re: Fate/stay night: Unlimited Blade Works (TV)
« Reply #30 on: October 21, 2014, 05:51:35 AM »
What's wrong with info dumping? Togashi is king of that xD.

Well yeah, and even he went a bit too far with it. I don't think info-dumping is necessarily bad as long as its not done in excessive amounts, because it kind of becomes a necessary evil for complex plots and complex mechanics in plots like. And like redgrave said, it depends on how interested the audience is on the content of the info-dumping.

But yeah I hope they tone it down a lot from the visual novel regardless. I think I tuned out a lot of the explanations.

Offline Reckoner

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Re: Fate/stay night: Unlimited Blade Works (TV)
« Reply #31 on: October 21, 2014, 03:43:51 PM »
Well to talk more specifically about this incident of info dumping I think it's important to take into consideration what some of this information means to Shirou and how it ultimately compelled him to get involved in the war. It's effective not just because it clues the audience in, but because it sets up fundamental characterization and conflicts that he will have to deal with throughout the story. Some of what you're talking about isn't even going to be much of a factor in the anime since it's just monologues reiterating what we already knew and visual mediums don't tend to include these sorts of observational details in speech. One thing I wanted to see in this anime is basically a polishing of the original story and so far I trust ufotable enough to get it done.

Offline hyperknees91

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Re: Fate/stay night: Unlimited Blade Works (TV)
« Reply #32 on: October 22, 2014, 07:00:44 AM »
Not to be unclear I'm ok with the information given here. It's necessary for the audience to explain the core story and its just standard exposition to me. Plus at least ufotable knows how to create atmosphere. I'm actually pretty glad they aren't locking themselves down to just use the game soundtrack. Though FSN really reminds me of Kara No Kyoukai's soundtrack more than fate/zeros, which is nice.

I do wonder what they are implying by the circle walk around though. Perhaps looking at a character and analysing them from all angles? Or perhaps they are trying to say who is the superior person by...some means that I have trouble explaining.

Or maybe they are just all adhd like me and can't stand standing still and need to walk around while they talk.

Offline Pebble

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Re: Fate/stay night: Unlimited Blade Works (TV)
« Reply #33 on: October 23, 2014, 07:24:42 PM »
2:

Guys why are there two of those red jewels of Rin's? Shirou has one, and Rin has one. Ho?

Also Kirei is lying. You can give up your command spells and role as a Master (I remember from El-Melloi from F/Zero) but he doesn't want Shirou to know. Is this is the old Kirisugu-Kirei feud here again? Kirei wants Shirou to die? Seems plausible to me.
« Last Edit: October 25, 2014, 10:56:01 PM by Pebble »

Offline Reckoner

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Re: Fate/stay night: Unlimited Blade Works (TV)
« Reply #34 on: October 23, 2014, 10:34:17 PM »
You're forgetting that the contract with Lancer in zero was done by both of them. Shirou didn't do a dual contract with Saber. Still there is a way to give up his command seals, it just might make him paralyzed lol. Nonetheless, he could always use up all his command seals, so the command seals aren't exactly the problem.

EDIT:

Actually you must be talking about the reward he got from Risei. The official explanation is:

Quote
Lost Command Spells are reclaimed by the Grail during the Holy Grail War and can be redistributed to new contractors who take on a Servant who has lost their Master. While searching for new Masters, it will prioritize those who had been previously chosen. The Church provides protection to Masters without Servants for the reason of them having greater chance of obtaining leftover Command Spells. Masters aim to kill other Masters rather than simply cut off their combat effectiveness so that they will not be able to take up another contract in the future. Of the Command Spells that are left after the Holy Grail War, they are amassed in the hands of the supervisor and commissioned for safekeeping. It is possible to keep a contract after the Holy Grail War has ended, as the only issue is the added strain on the magus after the support from the Grail in the upkeep of the Servant stops.

So basically you can only give away the command spells amassed from previous wars.
« Last Edit: October 24, 2014, 12:46:50 PM by Reckoner »

Offline Shadowmage

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Re: Fate/stay night: Unlimited Blade Works (TV)
« Reply #35 on: October 25, 2014, 11:15:02 AM »
3

Truly unlimited budget works.

I recommend Mobile Suit, RX-0 and Unicorn from the Unicorn OST.

Offline KS

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Re: Fate/stay night: Unlimited Blade Works (TV)
« Reply #36 on: October 25, 2014, 01:07:26 PM »
Like 4 episodes worth of content and the conversation over this show by and large wherever you go has still yet to crawl past the fact that yes it looks better than the Deen adaptation, has lot of info dumping in-between the heavy CGI assisted, kind of sped up looking and darkly lit so that flashy spark filled action set pieces stand out more episodes, has a large budget, and that yes....yes there is indeed a character named Rin Tohsaka in it and she is a girl that has a face.  Truly all the signs of a riveting tale ready to stand on it's own legs as a discussion piece that will stand the test of time.   :P

No particular comment to make myself about the episode since I'm not actively watching the show or anything for that matter, just a casual observation of bemusement over the different ways people seem to enjoy and talk about their shows nowadays.  It's just amazing to see that for all the hoopla, all the jizzing over the action set pieces and one particular character apparently absolutely nothing is happening in this show worthy of any deeper discussion in almost a half seasons worth of content when it's added up, which kind of surprises me cause the way this was sold to me is it was supposed to be this big happenings deeply philosophical and character driven story that will redefine how I look at VN adaptations but based on what I had seen of it it just kind of feels feels like yet another mega hyped action blockbuster show among many that started during this season all the same except based on a super popular in-culture franchise where the enjoyment apparently comes from how hardcore you are about it.  This is as good as it gets though apparently and that to me is very telling of what a curious season this Fall 2014 has been and why I've kind of lost interest in it.

Oh one thing I could add is that the action set pieces in this show just kind of reminded me of the cut scenes in the Tales of Xillia game series so I guess I've just sort of had a bit of experience with this CGI assisted style before and thus it's not all that new to me.   Maybe too that's why when I look at them I feel like I'm watching something that was ripped out of a video game as opposed to something that makes me feel like I'm actually watching an anime and like those scenes belong with and fit into the same universe as the infodump content.  To be fair I got the same vibe off of the action stylization with some other shows I was watching this season and kind of can't help but notice that the only show that has action scenes that don't feel like they belong in a video game and come across as natural for the show they are in are the Gundams which is strange because usually it's the mecha anime that are highly CGI assisted nowadays.

Offline Shadowmage

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Re: Fate/stay night: Unlimited Blade Works (TV)
« Reply #37 on: October 25, 2014, 01:10:25 PM »
It's just amazing to see that for all the hoopla, all the jizzing over the action set pieces and one particular character apparently absolutely nothing is happening in this show worthy of any deeper discussion in almost a half seasons worth of content when it's added up, which kind of surprises me cause the way this was sold to me is it was supposed to be this big happenings deeply philosophical and character driven story that will redefine how I look at VN adaptations but based on what I had seen of it it just kind of feels feels like yet another mega hyped action blockbuster show among many that started during this season all the same except based on a super popular in-culture franchise where the enjoyment apparently comes from how hardcore you are about it.

I'm actually curious as to who you're talking to since F/SN has always been a shounen action series with some cool twists.  Excise a couple elements and this show will basically be at the same level as Naruto.  I honestly think the VN hit so hard because it completely overturned expectations of what the medium could do.  People came in expecting a throw away porn game and got a rather impressive power fantasy series.

I recommend Mobile Suit, RX-0 and Unicorn from the Unicorn OST.

Offline Kiniest

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Re: Fate/stay night: Unlimited Blade Works (TV)
« Reply #38 on: October 25, 2014, 01:26:12 PM »
I believe K-Sama is just ranting about its popularity outside of the NHRV, rather than ranting about its popularity in the NHRV.
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Offline thanosmat

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Re: Fate/stay night: Unlimited Blade Works (TV)
« Reply #39 on: October 25, 2014, 01:37:02 PM »
Quote
.....this big happenings deeply philosophical and character driven story that will redefine how I look at VN adaptations but based on what I had seen of it it just kind of feels feels like yet another mega hyped action blockbuster show among many that started during this season ......

You draw conclusions based on only 4 of 26 episodes, a single route (of 3). It's not a bit early for these absolute conclusions?

Offline Reckoner

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Re: Fate/stay night: Unlimited Blade Works (TV)
« Reply #40 on: October 25, 2014, 02:05:34 PM »
I'm actually curious as to who you're talking to since F/SN has always been a shounen action series with some cool twists.  Excise a couple elements and this show will basically be at the same level as Naruto.  I honestly think the VN hit so hard because it completely overturned expectations of what the medium could do.  People came in expecting a throw away porn game and got a rather impressive power fantasy series.

Fate definitely isn't what I'd qualify as deep, something like Lain deserves that label, but I would think it stands a bit above something like Naruto even with removing a few elements of it lol. YMMW

Offline Shadowmage

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Re: Fate/stay night: Unlimited Blade Works (TV)
« Reply #41 on: October 25, 2014, 02:32:23 PM »
Fate definitely isn't what I'd qualify as deep, something like Lain deserves that label, but I would think it stands a bit above something like Naruto even with removing a few elements of it lol. YMMW

Unlike most of the internet, I'm actually not using Naruto as an insult.  The show is protracted beyond good sense and gets redundant as a result, but Naruto does deal with racism, blood purges and childhood traumas leading to broken personalities.  I rate FS/N a cut above because "EMIYA" and Sakura are such delicious twists to the usual shounen action formula.

I recommend Mobile Suit, RX-0 and Unicorn from the Unicorn OST.

Offline Flash Sword Irene

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Re: Fate/stay night: Unlimited Blade Works (TV)
« Reply #42 on: October 25, 2014, 02:36:29 PM »
Episode 3

Ilya still has that swag while Ufotable did complete justice to Berserker's abilities and why he lives up to his legend.  Excellent action packed episode which also made me happy when I got to see Archer fire off one of his copied legendary weapons.  Oh yeah, it also nice to see Gilgamesh pop up this early as well and I hope to see some shenanigans from that crazy duo of F/Z once more.

Offline TypicalIdiotFan

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Re: Fate/stay night: Unlimited Blade Works (TV)
« Reply #43 on: October 25, 2014, 02:56:06 PM »
Like 4 episodes worth of content and the conversation over this show by and large wherever you go has still yet to crawl past the fact that yes it looks better than the Deen adaptation, has lot of info dumping in-between the heavy CGI assisted, kind of sped up looking and darkly lit so that flashy spark filled action set pieces stand out more episodes, has a large budget, and that yes....yes there is indeed a character named Rin Tohsaka in it and she is a girl that has a face.  Truly all the signs of a riveting tale ready to stand on it's own legs as a discussion piece that will stand the test of time.   :P

I'm curious:  why do you think we care about what the rest of the world is talking about regarding F/SN UBW?  Part of the reason for the existence of this site is to get away from that bullshit.  We're elitists here, and we like it that way.  We don't even want to hear about what Reddit, 4chan, MAL, Twitter, or even animesuki's forums has to say about anything.  If we did, we'd go there and talk to them about it.  If you want to kvetch that everybody else on the internet is stupid, we already know that.  Thanks for the reminder.

So if the only commentary you can make on this particular show is how shitty the fanbase is, find something else to talk about.  Seriously.
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Offline Reckoner

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Re: Fate/stay night: Unlimited Blade Works (TV)
« Reply #44 on: October 25, 2014, 03:18:58 PM »
Unlike most of the internet, I'm actually not using Naruto as an insult.  The show is protracted beyond good sense and gets redundant as a result, but Naruto does deal with racism, blood purges and childhood traumas leading to broken personalities.  I rate FS/N a cut above because "EMIYA" and Sakura are such delicious twists to the usual shounen action formula.

I also don't hold Naruto to the same shit tier as most of the internet. I actually enjoyed the manga for most of its run, and while I didn't think Part 2 is generally as good as Part 1, I only thought after the conclusion of the Pain arc did it really lose its feet. This is when I realized Kishimoto's vision for the franchise's ultimate direction was practically nonexistent. The story could be summed up as Naruto uses friend-no-jutsu and converts everyone into his faithful followers. I like to think Fate's thematic structure is a lot more interesting, focused, and purposeful. Also kawaii girls and delicious shounen action make it more than entertaining enough.


3:

Man, they seriously do have unlimited budget. I do however wish some of the combat was slowed down a bit. I get the idea of trying to make the servants seem superhuman, but I already thought F/Z did that enough. Maybe speed it up a little bit more than that, but not THIS much.
« Last Edit: October 25, 2014, 03:30:13 PM by Reckoner »
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