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Author Topic: Katawa Shoujo  (Read 1437 times)

Offline Thot

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Katawa Shoujo
« on: January 12, 2012, 02:45:29 PM »
Surprised no one's made a thread for this yet.

Anyway, it's been out for like a week now. I've played through pretty much all of it and for the most part it's been pretty damn good.
Some things felt a little melodramatic, particularly in one of the routes (
Spoiler for Hiden:
). And although Hisao is quite ok for a male lead in this type of game, there were a few times I really wanted to tear his head off, especially
Spoiler for Hiden:
in Rin's route. Really, what the damn **** you moron?
Graphics range from ok to great most of the time, there were only a few times where they felt a little off.
A few things were kind of predictable, but even then the writing was good enough to keep me excited how things would actually play out. Even nearly managed to make me cry a few times, which is something books and movies very rarely do for me nowadays.

Long story short, if you like romance that has more substance than shit like Amagami, this might be for you if you can handle the... theme. Also, don't go into this expecting loads of porn. I don't recommend turning the ero parts off since basically all of them are relevant to the story in some way, though.
Ah, right, if you don't know what this is, take a look there:
It's a a visual novel. With cripples. Now go read it.

Offline Sorrow-kun

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Re: Katawa Shoujo
« Reply #1 on: January 12, 2012, 03:37:09 PM »
I'm amazed when I see people trying to downplay the significance of this as a creation that was spawned from /a/.  People say that the members of 4LS meeting on 4chan is akin to Japanese VN makers meeting on 2ch/2chan but the difference is that a VN making culture is fairly strong in Japan, but it's almost invisible on the English speaking side of the internet.  What does it say about 4chan that it was the hang-out place and promotion ground of choice of a group of people that are evidently creative and committed enough to work on a project for 5 years in a medium that, in this part of the world, is a niche of a niche?  That they managed to follow through on what they promised, considering their humble beginnings and what they were up against, is reason for immense kudos.

However, as far as the game itself goes, I'm still undecided.  I've only completed the Emi route so far, so I still have a lot to go through.  Technically, it's a very tight game.  They give you all the control you need of text speed and whatnot, and it's very easy to rewind and look over recent events.  I think they could have made it easier to tell if you've read something before.  In some VNs, gray text is used when you're reading a part of the story you've been over earlier.  I wish they implemented something like that.  Also, the art is very well done and some of the animated sequences are incredibly impressive.

It's the writing I'm not quite sold on yet.  As I've said, I've only read Emi's route so far, and it got pretty angsty towards the end.  I've also heard that the arcs don't really tie into each other very well, and they all diverge dramatically.  Perhaps that's a preference thing, but I think it's a sign of more considered writing if separate arcs manage to interweave with each other, so that you see slightly different perspectives of a certain event(s) with each playthrough.

The game was crazy hyped before its release, which shows how good a job they did at promoting it and how well they understand the way online communities work.  It's remarkable that walk-throughs for Katawa Shoujo are currently the 4th most demanded from (remember when it was 2001 and this was funny?), especially considering that it's a sufficiently easy VN that it doesn't exactly require a guide.  That's a pretty amazing statement about it's current popularity.  I really hope this inspires more English speaking amateur devs to make similar (and hopefully better) VNs.

Offline Thot

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Re: Katawa Shoujo
« Reply #2 on: January 12, 2012, 04:32:11 PM »
The arcs definitely diverge very much from each other. There are some things that are shared between them, but most of the things that happen are unique to each arc. It's something I also noticed, but I didn't mind it.
If anything, I would have liked more ways to change the course the arcs take. Sometimes, that guy would act in a way I found downright repulsive no matter which option I chose. I know that that's usually just down to the way he is, but then he does change a lot in the course of each arc, so... Well, I guess it would have taken quite a few more years to make that possible, but it still bothers me. On the other hand, compared to games like, say, Yume Miru Kusuri, Hisao is a much more likeable male lead.

As for the angst, well, it's kind of to be expected given the theme. Personally, there was only one arc I found slightly cheesy at times (and that wasn't Emi's).
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