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Author Topic: Final Fantasy XIV  (Read 4160 times)

Offline Tamashii

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Final Fantasy XIV
« on: August 31, 2010, 02:31:05 AM »
You read that title right. Now unless you've been living in reality and never visit any video gaming website, or that you are not a nerd, you would not know about Final Fantasy XIV. (Yes, that's 14. Final Fantasy 14). It is the next big game this year, with an unexpectedly early release date of September 30th.

It is a MMORPG. Now hold on. I know you all are thinking Final Fantasy 11 - instantly - and wanting to kill yourself. Let's not get ahead of ourselves. Let me show you the trailer, which was unveiled on the 27th of this month:

http://www.youtube.com/watch?v=EUxhRoWI-oI
http://www.gamespot.com/pc/rpg/finalfantasy14/videos.html?tag=tabs%3Bvideos  (first link)

Stunning visuals. Absolutely beautiful landscapes. Moving music. And what appears to be an exciting battle system. I have never seen an MMO that has looked this good and with a 3 minute trailer promised to take you farther into the recesses of your imagination than any other online game. Above the waters, over the mountains, into lush forests... this is the reason I am contemplating on a new machine. But we'll wait on more news and some gameplay/beta feedback - heck it doesn't seem like there's a US beta anywhere! So that's a harsh sign and could mean a rough launch. Keep your eyes peeled for this title!

World of Warcraft has nothing on this. And if that game's upcoming expansion Cataclysm attracts you more than this, I have nothing more to say to you! And those who are looking forward to BioWare's definite winner, the Star Wars MMORPG Knights of the Old Republic, I agree with you. But it won't be released until 2011, and I think this will be a good distraction, or maybe even a possible competitor. Regardless, I have not played an MMO in a very long time, and I think the promise of Final Fantasy XIV is a good reason to reconsider trying them out again. If the previews are good, I would be very happy to play with some of you ol' mates! Join me!

Offline Tamashii

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Re: Final Fantasy XIV
« Reply #1 on: August 31, 2010, 03:08:40 AM »
I was hasty and wrong about the Beta. It has been out for two months and going through stages.

http://www.1up.com/do/previewPage?cId=3180680  (very brief preview of starting area/quests)
http://www.squaregamer.com/forum/viewtopic.php?t=3190  (the first post. pretty hilarious responses)
http://ffxiv.zam.com/forum.html?game=268&mid=128157720726123167&page=1&howmany=50  (very insightful, from a range of players)

It looks like it'll be a rough start! There are many problems, but it's mostly usability and PC porting. Something that, hopefully, can be addressed quickly. However, this is a Japanese company, and I do not believe their user-developer feedback channel is as effective as Blizzard's.

You can start the game as a botanist. Quite bizarre. It's going to be a game that will really appeal to role players. And the question of PVP is still unanswered.

Offline Tamashii

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Re: Final Fantasy XIV
« Reply #2 on: August 31, 2010, 03:59:59 AM »
Some more very revealing reads.

http://www.ffxivcore.com/topic/11513-why-this-game-will-underperform-postpone-release-date-poll/
http://www.ffxivcore.com/forum/69-theorycrafting/

The reads on the Surplus system is buzzkill. Surplus is basically an enforcement of the job system's variety, making you have to play more than one class and never specialize in anything. Even re-reading my own one line description makes me sick. Restricting freedom and choice is totalitarian. But I'll stay optimistic - this game is beautiful to look at! Enough reason just to try it for a few days.

The open beta goes online tonight, August 31st at 10PM EST. Here's how to join:

http://www.ffxivcore.com/topic/12609-open-beta-appears-to-be-open/

I will not be joining until mid-September, as I have a lot of real life priorities. Let me know if any of you get ahead of me!

Offline TypicalIdiotFan

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Re: Final Fantasy XIV
« Reply #3 on: August 31, 2010, 01:21:30 PM »
There's always a difference between fact and truth.  Facts are undeniable, empirically proven data.  2+2=4 is a fact and can't be disputed (unless you're some theoretical mathematician who can **** off).  It is true that 4 things are more than 2 things and 2 things together, and this is because the definition of "more" can be misleading.  What means "more" to one person doesn't to another.

Anyway...

Fact:  FF14 features graphics enhancements over FF11 (can be proven).
Truth:  Players wont give a shit for longer than the "new car smell" to wear off.

One thing about WOW that people don't understand is that the looks and the graphics really don't ****ing matter after several months of grind.  You travel to one place, and it looks neato, you travel to another place, and it looks neato, you travel back to the first place, and it looks the same as it did before.  Eventually, the stylistic aspects of the game take a backseat to the most important part:  the game play.  If the game play sucks, the game can look as gorgeous as Jessica Alba naked and the game will still suck.

I'm not someone who detracts from graphical enhancements.  Square-Enix has pushed the bar constantly on graphical amazement every game they put out.  However, even they have forgotten sometimes that the gameplay is far more important than the looks and the games have suffered criticism because of it.  I would dearly love for this one to have a great gameplay and great graphics.  As much as I've enjoyed WOW and love the lore that goes into it, it'd be nice to try something different.

I am looking forward to Old Republic, btw.
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Offline Tamashii

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Re: Final Fantasy XIV
« Reply #4 on: August 31, 2010, 04:55:27 PM »
It never hurts to cancel your subscription if things go awry!

I agree. FF11 had such painful gameplay and usability issues on launch, that I was turned off very quickly. That is worry here - we have got a beautiful game, but the launch is very early and it looks like it will be so plagued with issues that people will be so turned off and never return. Square Enix's marketing and release strategy is unbelievably naive.

MMOs are about gameplay more so than almost any other genre. Everyone likes being a winner, and that is what games allow: you take an action, go on a "quest", and are given a reward. And everyone likes showing off that they are a winner: your gear, your achievements, your ranks, your ratings, the look of your character, and that is where online games shine. But an online RPG has a social dynamic, those small conversations in guild chat, the ring of a human voice over TeamSpeak or Ventrilo, the drama that comes with working with other people, a social dynamic that no other game has. Lastly, who doesn't like making money? It is only in RPGs that developers can exploit your inner capitalist nerd. Altogether, it is MMORPG's social interactivity, in-game market, large scale strategy, and up front personal combat against other human beings that wins back fans month after month, logging in day after day.

WoW does many things right. But that doesn't mean you won't tire of it. But I was truly tired of MMOs altogether, or at least Blizzard's brand - the reliance on repetition, the lack of imagination, and the capitalist bait (rewards, achievements, gear). A rewarding experience ceases to be rewarding when you become disillusioned, realizing that you've been gaining the same superficial rewards repeatedly.

Offline Shadowmage

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Re: Final Fantasy XIV
« Reply #5 on: August 31, 2010, 11:59:39 PM »
Is this that one game where you have to wait on a sloooow ATB meter?

Oh, yes it is.  

I would have thought that WOW tipped off everyone that such things were last century relics.  I don't mind if there is some sort of limitation on cool spells and powerful abilities, but at least keep the damned default attacks free from ATBs/cooldowns.  

Regardless, the Beta was not released due to bugs.

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Offline TypicalIdiotFan

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Re: Final Fantasy XIV
« Reply #6 on: September 01, 2010, 02:52:30 AM »
WoW does many things right. But that doesn't mean you won't tire of it.

Oh believe me, I'm getting there.  It took me a while to tell EverQuest to **** off, and I hoped as hell that EQ2 was a better game.  It was, but in some ways, I felt it was also worse.  I guess as the game went on they figured out a bunch of the bad shit and got it rolling right, but by that point I was entrenched in WoW.

I was on the beta test for Star Trek Online back in January.  You think what Square-Enix is doing is naive?  Jesus ****ing Christ.  Those people had no clue what they were doing.  The game was still riddled with graphics bugs, gameplay bugs, and the Klingons hadn't even been implemented yet, a week before they went live!

And the gameplay sucked.  Not the space battles / ship stuff.  That was actually kind of fun in a mindless shoot'em'up sort of way.  But the away missions were ass-pain heaped upon ass-pain.  It's because of STO and the numerous ups/downs from other MMO's that have come out since WoW that I am starting to fear that nobody really knows what the **** they're doing.

It's also why I consider Old Republic a new hope (hurr).  I guess I should say my "last" hope.

Quote
A rewarding experience ceases to be rewarding when you become disillusioned, realizing that you've been gaining the same superficial rewards repeatedly.

Absolutely.  The only thing I'm in it for these days is the sense of teamwork, comradeary, and accomplishment at besting the hardest challenges.  But not doing it in such a way that it dominates all my free time (our guild is very casual, but has managed 10 / 12 hard modes on ICC 25 man, so we're doing fine with our limited format and we're proud of that.  The uber-raiding guilds can **** off with their way).
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Offline TypicalIdiotFan

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Re: Final Fantasy XIV
« Reply #7 on: September 01, 2010, 02:57:42 AM »
I would have thought that WOW tipped off everyone that such things were last century relics.  I don't mind if there is some sort of limitation on cool spells and powerful abilities, but at least keep the damned default attacks free from ATBs/cooldowns.  

Well, even WOW has speed limitations.  You don't get to melee attack every time you hit the button and mash.  You have limitations on the speed of your weapons (how long between each swing) and cast timers, not to mention a global cooldown.  These, of course, can be modified by your melee or spell haste to help attack faster or cast faster (you can't modify the GCD), but you have to get the gear first.

The gameplay we're seeing from FFXIV so far is extremely preliminary and based on mostly starting gear and such.  I imagine that the end game content stuff may have some abilities that raise your speed so the ATB is less an issue.  I know that existed in the single player versions of FF.  Some characters were "quicker" and got off more attacks faster and some abilities took longer to cast / do.
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Offline Tamashii

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Re: Final Fantasy XIV
« Reply #8 on: September 01, 2010, 08:07:43 AM »
Quote from: Shadowmage
Is this that one game where you have to wait on a sloooow ATB meter?
On somewhat of a tangent:

Anyone ever played Fury? It was a response to World of Warcraft's then-new arena system during the Burning Crusade. It was a PVP-only MMO and promised to be everything WoW was not. Like: everyone had a half second global cooldown (the delay between actions).

It was chaos. And the game failed.

Between server lag, connection limitations, and "ping", there will be no such thing as a game that can fully realize human reflexes, nevermind interfacing and controls. The faster the game is, the larger the gap between players in real-time character-to-character combat--simply because one dude has a better latency. But even then, would a game that realizes the blistering speed of human thought even be desirable? That is a game with tremendous pressure, fit for specific niches--like kung fu masters and their descendants. You won't know the value of a "slow" game until you've lost it. That extra time to think, to strategize. Especially in a game that you return to day after day, and spend hours each session. That is more rewarding than fight-or-flight adrenaline responses.

Chess, anyone?

SIDEFLASH NEWS: Postponement is lasting less than a day. Beta goes live tonight:

http://www.ffxivcore.com/topic/12665-ffxiv-open-beta-postponed-square-enix-crysta/page__st__500
« Last Edit: September 01, 2010, 08:14:52 AM by Tamashii »

Offline TypicalIdiotFan

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Re: Final Fantasy XIV
« Reply #9 on: September 01, 2010, 11:39:37 AM »
Indeed real time PVP is tough.  Just try any first-person shooter online and see what happens.  Lag = death.  But, they're still fun games that work in this format because it's unbridled chaos.
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Offline Tamashii

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Re: Final Fantasy XIV
« Reply #10 on: October 06, 2010, 06:37:09 AM »
This game is dead. Its resurrection may come with its PS3 release in March, but it may not come at all. Tracking this game for a month now, I am convinced that only a few companies know how to make great MMOs. And Square Enix is not one of them.

The user ratings over at Gamespot are a good 2.5 points lower than even Final Fantasy XI, which arguably was a mediocre game.
http://www.gamespot.com/pc/rpg/finalfantasy14/players.html?tag=scoresummary%3Buser-score

Looks like it will be Fallout and other distractions for the mean time while The Old Republic hits shelves in 2011.

Offline TypicalIdiotFan

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Re: Final Fantasy XIV
« Reply #11 on: October 06, 2010, 11:49:20 AM »
Hate to say "I told you so", because I really do want more MMOs to succeed.  I'd love to get into something else other than WOW for a while.  Old Republic is our last hope.
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Offline Tamashii

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Re: Final Fantasy XIV
« Reply #12 on: October 07, 2010, 08:36:57 PM »
Get off WoW you nerd

Offline smarthvr

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Re: Final Fantasy XIV
« Reply #13 on: January 23, 2011, 06:10:35 AM »
Well, it may sound surprise to you but the fact is that the latest final fantasy series I have heard of, is final fantasy 13. The fact is that I donít go look around on the latest games is that I donít have the latest console yet. Yes, you didnít read anything wrong and I didnít mention anything wrong either. There are a lot of games that are quite tempting like metal gear solid, dead rising 2, etc. but all these new games would just add more pain to my suffering.
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